Computer technology continues to advance rapidly and the way that technology is consumed has also been changing at a fast pace over recent years.
The growth in the use of mobile devices and web-related technologies has exploded, resulting in new challenges for employers and employees. Students studying this specification will learn how to create applications that run on mobile devices, operate in a web enabled environment. In addition they will, learn how to create simple computer games, gain an understanding of the fundamental concepts around creating software applications, and have opportunities to work collaboratively.
This course helps students to develop both their ICT skills and computing skills. In terms of ICT skills, it equips students with the necessary skills expected in the modern day workplace.
Entry Level Computing provides learners with a fundamental understanding of computer technology and computing principles and takes a look at what goes on ‘behind the scenes’. It introduces and assesses relevant, transferable skills, including problem solving. The content has been designed to create a solid basis of understanding, engage your learners and get them thinking about real-world application of computer science. It also lays the foundations for further study of the subject.
The content for OCR GCSE Computer Science has been designed to meet the demands of a modern and evolving computer science industry and educational sphere.
Our GCSE (9–1) Computer Science builds on our pioneering qualification development in this field. Relevant to the modern, changing world of computing, it’s designed to boost computing skills essential for the 21st century. OCR have talked to companies like Microsoft, Google and Cisco, organisations like BCS (The Chartered Institute in IT) and Computing at School (CAS), plus teachers and academics to develop this contemporary qualification.
Our AS Level Computer Science qualification splits learning into two sections: Computer Fundamentals, and Programming Techniques and Logical Methods. The qualification is unique as it is the only one in the Computer Science suite that does not test a learner’s ability to program. Within the course, students study a range of theory topics, which include the principles and understanding linked to programming, as well as topics such as hardware and software, networks, systems development life cycles and implications of computer use.
Our A Level Computer Science qualification splits learning into three section: Computer Fundamentals, Programming Techniques and Logical Methods, and a Programming Project. A natural progression from GCSE 9–1 Computer Science, it provides the perfect springboard for learners looking at specialising in a computing-based career.
Within the course, learners study a range of theory topics, which include the principles and understanding linked to programming, topics such as hardware and software, networks, systems development life cycles and implications of computer use.